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PROJECT NEWS:
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Written by Renderer
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Saturday, 25 February 2012 22:32 |
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Good news, everyone! Finally, we've got visual on our in-game space scenes!
Follow the link to our GALLERY to see the wonderful EA Freighter model made by Jonathan "JSM" Mielke, our resident modeler! The model is not exactly finished yet, but now we can show you the actual progress! The ship is rendered with CG shaders, model 2.0, it has diffuse, normal and specular maps and the whole picture has a very subtle post-process on it (bloom). Also, FSAAx4 is enabled and the engine still runs quite smoothly on Renderer's outdated GeForce 8800!
Stay tuned for more visual sightings in the near future! By the way, the gallery is now available via our site's main menu!
And more good news - the new engine is now flyable! Most of the technical problems that prevented us from making actual missions have been solved, now we're on our way to actual mission and game-play development! Still, there's a long way to go. Stay tuned!
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Written by Renderer
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Saturday, 11 February 2012 23:18 |
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New IFH rendering system uses OpenGL renderer of Ogre 3D engine. Shader scripts are written in GLSL and CG languages. As you know, we never bothered with shader support before, and that's where all the whining from graphics geeks was coming from. A decade-old graphics, they used to say, and rightly so. But not any more. Writing and using shaders is a lot of fun, not to mention the extremely good looking results!
Currently, we have a few working in-game shaders, partially based on Ogre samples:
Bloom effect, GLSL, shader model 2.0
Diffuse/specular normal mapping, CG, shader model 2.0
Next:
More techniques for above listed shaders, support for model 3.0
Parallax mapping (advanced normal mapping)
Expect screen shots!
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Written by Renderer
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Tuesday, 03 May 2011 00:00 |
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Anders Fernström joins IFH team as 3D modeler!
It looks like we keep getting more and more good news recently! Another modeler is joining our team - Anders Fernström! He already finished his first mesh and we hope there will be more! Thanks for joining us!
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Written by Renderer
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Tuesday, 17 January 2012 00:00 |
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Dear players, fans and followers!
This "status update" is long overdue, but we are still hopeful about making these updates more regular. With our recent "forum trouble" hanging over our heads, we don't want to raise any further suspicions about the "death" of this project, so here is the update!
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Read more...
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Written by Renderer
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Wednesday, 27 April 2011 12:29 |
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Space Dream factory has updated the long-awaited IFH Roadmap! We will try to keep it up to date and add more information on additional projects!
Follow the link and do mind the hints! |
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